Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Warrior

Notices

Reply
 
Thread Tools Display Modes
Old Jan 29, 2009, 01:18 AM // 01:18   #41
Krytan Explorer
 
Join Date: Jan 2008
Guild: Guardians of the Star [STAR]
Profession: W/E
Advertisement

Disable Ads
Default

Well...all i gotta say is that Major Runes are DEFINITELY a no-no in RA.
Reason: RA is random....you might not get a healer....or you get a failed backline.

Now can someone post a good enraged smash build?
gunster is offline   Reply With Quote
Old Feb 11, 2009, 05:22 PM // 17:22   #42
Ascalonian Squire
 
Join Date: Jan 2009
Default

About the rune debate - I always run major runes in RA, (except on a monk).

If you don't have a monk in RA, 50 health won't save you. If you do have a monk in RA, I can see how 50 health may save you, but I don't see it as significant.

Especially in builds with 3-4 attributes, major runes help.

Now if you're a monk, no matter where you are, people will try to spike you. It may be a legit coordinated spike, or maybe everyone just piles up on you in a semi-chaotic way. In that case, it is definitely worth the 50 hp as I have saved myself from 5-10 hp in the past.

My 2 cents.
Cobalic is offline   Reply With Quote
Old Feb 11, 2009, 10:27 PM // 22:27   #43
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by Cobalic View Post
About the rune debate - I always run major runes in RA, (except on a monk).

If you don't have a monk in RA, 50 health won't save you. If you do have a monk in RA, I can see how 50 health may save you, but I don't see it as significant.
No, this is not true. Infact the very opposite is true.

I don't know how many times i've played a match in RA with no monk only to find that i've managed to kill the last guy on their team while I have only 5-30 health remaining. It is situations like those where the extra health becomes so much more important than having +1 in your attributes.

Quote:
Originally Posted by Cobalic View Post
Especially in builds with 3-4 attributes, major runes help.
Builds with 3 attribute point spreads very rarely need major runes. Generally the 3rd attribute line only takes up 1 skill slot or possibly goes into something like Soul Reaping/Divine Favor. There is absolutely no need to spec into these lines further with a Major Rune and lose -35 health.

No builds, well no good builds, run 4 attributes lines. It's pretty rediculous to do so.
Eddie Frenzy Spam is offline   Reply With Quote
Old Feb 12, 2009, 01:51 AM // 01:51   #44
Forge Runner
 
blue.rellik's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
Default

Quote:
Originally Posted by gunster View Post
Well...all i gotta say is that Major Runes are DEFINITELY a no-no in RA.
Reason: RA is random....you might not get a healer....or you get a failed backline.

Now can someone post a good enraged smash build?
A major rune is fine on a warrior. Their armor means they can take the loss of life
blue.rellik is offline   Reply With Quote
Old Feb 12, 2009, 08:01 AM // 08:01   #45
Academy Page
 
defect's Avatar
 
Join Date: Oct 2007
Location: South Africa
Guild: [MYST]
Profession: W/
Default

Major runes are bad.Stop running major runes.It's not an argument, it's people trying to justify losing 50 hp just so their skills are all shiny rounded numbers
defect is offline   Reply With Quote
Old Feb 12, 2009, 08:10 AM // 08:10   #46
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

^

It's actually -35health now... since about late 2005 I think?

14/14 is ok for builds that want to hit the Enraged Charge breakpoint. You could run 14/13 Str/Weapon if you wanted to, but it won't make much difference.
__________________
Marty Silverblade is offline   Reply With Quote
Old Feb 12, 2009, 08:16 AM // 08:16   #47
Forge Runner
 
blue.rellik's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
Default

Quote:
Originally Posted by defect View Post
Major runes are bad.Stop running major runes.It's not an argument, it's people trying to justify losing 50 hp just so their skills are all shiny rounded numbers
Hi there. Would you like to echo what other people say or would you like to stop being a mindless sheep?
blue.rellik is offline   Reply With Quote
Old Feb 12, 2009, 12:32 PM // 12:32   #48
Wilds Pathfinder
 
Join Date: Apr 2006
Default

Quote:
Originally Posted by Marty Silverblade View Post
^

It's actually -35health now... since about late 2005 I think?

14/14 is ok for builds that want to hit the Enraged Charge breakpoint. You could run 14/13 Str/Weapon if you wanted to, but it won't make much difference.
Yes it's -35 health, so what. All you need to do to even out the odds is to do 35 damage to the enemies, which takes less than a second for mighty warrior.
qvtkc is offline   Reply With Quote
Old Feb 12, 2009, 12:56 PM // 12:56   #49
Banned
 
Join Date: Feb 2009
Guild: YaRR Bear Pirates
Profession: P/W
Default

Woot for RA...

Hammer FTW...

[Bulls strike][devastating hammer][crushing blow][heavy blow][flail][enraging charge][lions comfort][res sig] FTW!!! Knocklock is imba, by the time i land heavy blow, i've killed most 60AL squishies...

I use bulls after heavy blow, cos by then they trying hard to get away and it 95% lands as they moving for the final knockdown and kill... 3 knocks is LEET in pvp!!!
Anwyn is offline   Reply With Quote
Old Feb 14, 2009, 07:47 PM // 19:47   #50
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by blue.rellik View Post
Hi there. Would you like to echo what other people say or would you like to stop being a mindless sheep?
This comment is so utterly stupid i'm nearly lost for words...

He is echo'ing it because it is the TRUTH. What do you want him to do? Make something up that isn't true just so he can say something different?

Running majors on a Warrior or any other class in RA or most other arenas is not a good thing to do. It is irrelevant that they have such high armor. There is a lot of things in the game that armor has no effect on such as degen pressure and armor ignoring damage.
Eddie Frenzy Spam is offline   Reply With Quote
Old Feb 14, 2009, 09:06 PM // 21:06   #51
Frost Gate Guardian
 
Join Date: May 2008
Default

14 strength and 13 hammer is better than both 13 str and 14 hammer and 14/14. From 14 to 13 in Hammer you lose 1 second of weakness on Devastating Hammer, you lose +2 damage and 1 second of deep wound on Crushing Blow and +2 damage on Heavy Blow.

Rarely does +4 damage, 1 second of weakness and 1 second of deep wound win games. Note I said RARELY, it has happened though.
Sadchaos is offline   Reply With Quote
Old Feb 15, 2009, 01:01 AM // 01:01   #52
Forge Runner
 
blue.rellik's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
Default

Quote:
Originally Posted by eddie the reaper View Post
This comment is so utterly stupid i'm nearly lost for words...

He is echo'ing it because it is the TRUTH. What do you want him to do? Make something up that isn't true just so he can say something different?
They see me posting, they be hating.

I'm not sure if there's a little thing going on that involves 'omg it's b.r get him!' because a lot of not very intelligent people jump at everything I saw without using any kind of real thought whatsoever.

Quote:
Running majors on a Warrior or any other class in RA or most other arenas is not a good thing to do. It is irrelevant that they have such high armor. There is a lot of things in the game that armor has no effect on such as degen pressure and armor ignoring damage.
First - Read this first

Second - RA -> Random Arena -> Random Arena -> Random Arena -> Random Arena

But I'm sure a genius such as yourself should understand what I'm getting at here
blue.rellik is offline   Reply With Quote
Old Feb 15, 2009, 02:58 PM // 14:58   #53
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by blue.rellik View Post
They see me posting, they be hating.

I'm not sure if there's a little thing going on that involves 'omg it's b.r get him!' because a lot of not very intelligent people jump at everything I saw without using any kind of real thought whatsoever.



First - Read this first

Second - RA -> Random Arena -> Random Arena -> Random Arena -> Random Arena

But I'm sure a genius such as yourself should understand what I'm getting at here
People are not "hating on you" so to speak. They are disagreeing and rightly so because what you are saying is wrong.

The fact that RA is random has no effect on the things you will face there. In fact, in terms of what you play against, it's one of the most varied arenas in the game. Which means you will want as much health as possible, as like I said earlier, high armor will not protect you from everything, health will.

The other thing is because it is a Random Arena, there is quite a high chance you will not get a monk in your team, so logically you will want to maximise your health.

Stop trying to bring up stupid arguements against things that are already known to be true and maybe people will stop quoting you and proving you wrong.
Eddie Frenzy Spam is offline   Reply With Quote
Old Feb 16, 2009, 01:37 AM // 01:37   #54
Forge Runner
 
blue.rellik's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
Default

Quote:
The other thing is because it is a Random Arena, there is quite a high chance you will not get a monk in your team, so logically you will want to maximise your health.

Stop trying to bring up stupid arguements against things that are already known to be true and maybe people will stop quoting you and proving you wrong.
Because +35 health will totally save you without a monk on the team mirite?

Of course!
blue.rellik is offline   Reply With Quote
Old Feb 16, 2009, 05:19 PM // 17:19   #55
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by blue.rellik View Post
Because +35 health will totally save you without a monk on the team mirite?

Of course!
You complain about others not reading what you say and yet you do not do the same.

You also have no idea how wrong you are.

If you had of read what I had said in previous posts you might have seen this:

"I don't know how many times i've played a match in RA with no monk only to find that i've managed to kill the last guy on their team while I have only 5-30 health remaining. It is situations like those where the extra health becomes so much more important than having +1 in your attributes."
Eddie Frenzy Spam is offline   Reply With Quote
Old Feb 17, 2009, 01:19 AM // 01:19   #56
Forge Runner
 
blue.rellik's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
Default

Quote:
Originally Posted by eddie the reaper View Post
You complain about others not reading what you say and yet you do not do the same.

You also have no idea how wrong you are.

If you had of read what I had said in previous posts you might have seen this:

"I don't know how many times i've played a match in RA with no monk only to find that i've managed to kill the last guy on their team while I have only 5-30 health remaining. It is situations like those where the extra health becomes so much more important than having +1 in your attributes."
I can't believe the beginning part of my post was deleted. I had said something like this

'You're discussing the merits of RA?'

The fact of the matter is that no matter how often you run a good build, your entire success depends on getting teammates that aren't running completely idiotic builds and enemies that aren't stupid.

I could counter your arguement saying I've lost to teams where necros were spamming fire spells, monks were going sword and I had over 600 hp without in my weapon set and running good bars like shock axe

Though I'll agree on one thing, I worded my original post in here badly. Major runes aren't 'fine' but having one will rarely be the breaking point. Can you honestly say that so many times you won a match simply because you had 25 extra health? Because if you do then it's strange since I've never had that happen (nor have I seen stuff like that)

The fact I'm trying to make is that -35 hp on a warrior isn't really -35 when you compare it across all professions
blue.rellik is offline   Reply With Quote
Old Feb 17, 2009, 05:35 PM // 17:35   #57
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by blue.rellik View Post
I can't believe the beginning part of my post was deleted. I had said something like this

'You're discussing the merits of RA?'

The fact of the matter is that no matter how often you run a good build, your entire success depends on getting teammates that aren't running completely idiotic builds and enemies that aren't stupid.

I could counter your arguement saying I've lost to teams where necros were spamming fire spells, monks were going sword and I had over 600 hp without in my weapon set and running good bars like shock axe

Though I'll agree on one thing, I worded my original post in here badly. Major runes aren't 'fine' but having one will rarely be the breaking point. Can you honestly say that so many times you won a match simply because you had 25 extra health? Because if you do then it's strange since I've never had that happen (nor have I seen stuff like that)

The fact I'm trying to make is that -35 hp on a warrior isn't really -35 when you compare it across all professions
What the rest of your team is running is a completely different variable to the one we are discussing. There is no point discussing multiple variables within the arguement as they just distort the view of the factor we are trying to look at. Granted you have to include them somewhat in the arguement but not to the extent that we are basing success on them.

No, 35 health is not very often the breaking point in a game but it does happen and much more frequently than +1 in an attribute being so. The 35 health is a much more valuable resource than +1 in ANY attribute. Examples being - protects vs degen, protects vs armor ignoring damage, protects vs life stealing, allows monks more time to heal you before you die or allows a monk low on energy enough time to get 5 energy for WoH. I'm sure this is not all the examples either. Those are just off the top of my head.

Also 35 health is always 35 health, no matter what proffession you are playing. Really, it can't be any other way so I dunno what you're trying to say with that.
Eddie Frenzy Spam is offline   Reply With Quote
Old Feb 17, 2009, 08:57 PM // 20:57   #58
Desert Nomad
 
zling's Avatar
 
Join Date: Apr 2006
Default

in more serious PvP areas, TA, HA and GvG I agree that anything over minor is pretty bad, however you can still pull it off on Sword/Axe bars with a shield. on Hammer it's a no, no either way, I agree with you on that.

however in RA it doesnt matter if you have -35 health or not, if you dont have a Monk. ok maybe you can win your 1 match with 30 health remaining however you won't be able to win 5 not to mention 10 matches in a row without even a half decent Monk/Rit/other weird healer types(N/Rt, Ele and Derv come to mind)

also in RA and probably only RA that +1 attribute(assuming it goes into weapon mastery) can make a difference cause there are plenty of times when you're the only team member with a decent offensive bar. be it noob PvE tanks, 2/3 monk teams, etc
in those situations the +1 weapon mastery can help you deal that little more damage to force a kill which otherwise the enemy team would have managed to save, and with you being the only serious offensive character a saved kill=a very likely loss.

however in contrast with the previous example(no monk at all) this team setup has better chances to progress, cause it's harder to burn out 2-3 defensive chars than it is to burn out 1-0 and as long as you get a single kill you can force a timer victory or at the very least sudden death.

my only point is that instead of getting locked into your own mantra, majors/superiors are epic fail, blahblahblah try to actually think about what other non noobish players are saying here, maybe what they're saying is partially true...
zling is offline   Reply With Quote
Old Feb 17, 2009, 10:47 PM // 22:47   #59
Desert Nomad
 
MasterSasori's Avatar
 
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
Default

Quote:
Originally Posted by zling View Post
in more serious PvP areas, TA, HA and GvG I agree that anything over minor is pretty bad, however you can still pull it off on Sword/Axe bars with a shield. on Hammer it's a no, no either way, I agree with you on that.
QFT

Quote:
Originally Posted by zling View Post
however in RA it doesnt matter if you have -35 health or not, if you dont have a Monk.
You can get away with just about anything in RA unless the bar truly is epic fail.


Quote:
Originally Posted by zling View Post
also in RA and probably only RA that +1 attribute(assuming it goes into weapon mastery) can make a difference
No, the amount of retarded suicide W/Whatever in JQ and AB differs. There is no penalty for death. They just run up and die and do it all over again.


Quote:
Originally Posted by zling View Post
my only point is that instead of getting locked into your own mantra, majors/superiors are epic fail, blahblahblah try to actually think about what other non noobish players are saying here, maybe what they're saying is partially true...
It's both fortunate and unfortunate that people don't think out of the box. New ideas make GW fun. Unfortunately "fun" doesn't win you matches. The old broken record of this and that is usually true.
MasterSasori is offline   Reply With Quote
Old Feb 18, 2009, 12:26 AM // 00:26   #60
Desert Nomad
 
zling's Avatar
 
Join Date: Apr 2006
Default

well, there's a difference between thinking outside the box while analyzing a situation and thinking outside the box while creating a build. also with build creation itself, there's thinking outside the box for sub par or at best sub optimal builds and there's thinking outside the box for game breaking builds.
zling is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
mrbilzor The Campfire 26 Apr 12, 2008 08:38 PM // 20:38
Let's play together! Marcus The Cube Guild Recruitment 0 Mar 12, 2008 10:51 PM // 22:51
Fitz Rinley The Riverside Inn 19 Oct 07, 2007 05:42 PM // 17:42
Pay-2-Play vs FREE-play DirtyDirty Questions & Answers 16 Jun 22, 2007 11:40 AM // 11:40
gooeywong86 Technician's Corner 4 Jul 10, 2006 09:38 AM // 09:38


All times are GMT. The time now is 01:39 PM // 13:39.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("